Candidate must have Knowledge of preliminary game development with any of the following game engines -(Godot, Unity, Cocos2d, Construct2, GameMaker: Studio)
Proficient with any or all of the following programming languages -(C#, GDScript, JavaScript)
Candidates with knowledge on web game development with the following libraries will be given priority -(Pixi.js, Matter.js, Phaser.js, Babylon.js)
Candidates with prior knowledge with the following tools will be given more priority -(Photoshop, Illustrator, Figma)
Knowledge on 3D Modeling (Blender, 3ds Max) is a plus.
Must have a clear understanding of Game UI, Game mechanics, Game physics, Game economy and balancing.
Must be keen to learn and adapt with new technologies.
Candidates with published game/s on any popular store will be given high priority.
Responsibilities
Analyzing user requirements; envisioning system features and functionality.
Develop web based games by maintaining core design principals, usability, game logic and deployability.
Developing and integrating applications by designing database architecture and server scripting; studying and establishing connectivity with network systems, search engines, and information servers.
Completing applications development by coordinating requirements, schedules, and activities; contributing to team meetings; troubleshooting development and production problems across multiple environments and operating platforms.
Supporting users by developing documentation and assistance tools.
Adapting and picking up new technologies if necessary.